FFPC 'Side Action' Challenge: Official Rules

FFPC Side Action is a new game format in which FFPC players can use their existing season-long teams to increase excitement of weekly head-to-head matchups. Simply choose an opponent, send or accept a Side Action challenge and enjoy the games!

Overview:

The FFPC Side Action is a fantasy football game of skill which allows participants to put their existing FFPC teams in a weekly head-to-head challenge against another FFPC team and win prizes. This contest will test a participant’s ability to predict player performance on a weekly basis, as well as to value certain players and positions within the framework of our scoring system.

Eligibility:

The FFPC Side Action contest is bound by the same eligibility restrictions as all other FFPC Leagues and Contests. Full eligibility rules can be found on the FFPC Terms and Conditions page.

How to Enter:

Side Action challenges are created with one FFPC team by challenging another FFPC team. Side Action challenges may be initiated by clicking the “Side Action” button on your FFPC league page or on the team page of your opponent. The team receiving the offer may accept, counter or deny the offer. Once both teams accept the challenge, the Side Action challenge is created.

Entry Fees:

Side Action challenges are available in various preset price points from $10 to $1000.

Contest Rules and Prizes:

Side Action challenges may take place between any two teams within any individual FFPC league. Side Action challenges may also be placed between any two teams within any of the following contests, regardless if they are in the same league or not: FFPC Main Event, FantasyPros Championship and Terminator Tournament.

Side Action challenges may be initiated by clicking the “Side Action” button on FFPC league pages or from the team page of your opponent. The participant offering Side Action has the option to choose a favorite between the two teams, as well as a number of points to give to the underdog team. The participant also has the option to send the challenge without a favorite, so the team with the most points wins. The team on the receiving end of the Side Action challenge may accept, decline, or send a counter offer. Please see examples below:

Example 1: Team A initiates a Side Action challenge with Team B. Team A sets his team as the favorite, and gives 5 points to the underdog, Team B. Team B accepts this challenge. In order for Team A to win, Team A must outscore Team B by over 5 points. Team B wins the challenge if his team outscores Team A, or if his team scores within 4.99 points of Team A.

Example 2: Team A initiates a Side Action challenge with Team B. Team A sends the side action challenge without setting a favorite or giving points. Team B accepts this challenge. The winning team is the team that scores the most points that week.

Sufficient funds must be in FFPC player account when offering and/or accepting Side Action challenges. Funds may be adding by clicking the “Add Funds” button from the Side Action pop-up window.

Side Action challenges use the same starting lineups as in your FFPC league/contest. Participants in Side Action challenges acknowledge that both teams may edit their starting rosters or perform waivers (free agency) as per FFPC league rules without effecting the status of Side Action.

Participants in Side Action acknowledge that official starting lineups for both teams may be different from the starting lineups at the time the Side Action challenge was offered/accepted.

Side Action challenges can be offered at any point during the week until the last kickoff of the game involving a player on either roster.

Both teams will also have the right to cancel the Side Action challenge at any point before the contest begins and is locked. The challenge does begin until both sides have accepted the terms of the challenge.

Side Action challenge begins when both sides have accepted the terms of the challenge and once any NFL player’s game on either of the Side Action roster has officially started. At that point, Side Action challenges are locked in and may no longer be withdrawn, cancelled or modified

No refunds will be issued once the Side Action Contest begins.

Side Action winners are determined when stats are finalized by the NFL and Elias Sports Bureau at which point prizes will be deposited into the Side Action winner’s FFPC account. This will typically take place on Friday, following the previous week’s games, at approximately 3pm ET.

Results of Side Action challenges are separate and unrelated to the original League/Contest that the teams are participating in. Side Action challenge results have no bearing on the original FFPC league/contest standings whatsoever.

By accepting and finalizing the Side Action Contest, both participants agree to the entry fee, prize payout and all other terms and conditions for the FFPC Side Action Contest.

Prize Structure (In US Dollars):

FFPC Side Action Contest entry fees can range anywhere from $10 to $1,000.

Prize payout will be as such:

2 teams. Entry fee $10 each. Winner receives $18

2 teams. Entry fee $20 each. Winner receives $36

2 teams. Entry fee $30 each. Winner receives $54

2 teams. Entry fee $40 each. Winner receives $72

2 teams. Entry fee $50 each. Winner receives $90

2 teams. Entry fee $60 each. Winner receives $108

2 teams. Entry fee $70 each. Winner receives $126

2 teams. Entry fee $80 each. Winner receives $144

2 teams. Entry fee $90 each. Winner receives $162

2 teams. Entry fee $100 each. Winner receives $180

2 teams. Entry fee $125 each. Winner receives $230

2 teams. Entry fee $150 each. Winner receives $275

2 teams. Entry fee $200 each. Winner receives $370

2 teams. Entry fee $300 each. Winner receives $560

2 teams. Entry fee $400 each. Winner receives $750

2 teams. Entry fee $500 each. Winner receives $935

2 teams. Entry fee $600 each. Winner receives $1,125

2 teams. Entry fee $700 each. Winner receives $1,315

2 teams. Entry fee $800 each. Winner receives $1,500

2 teams. Entry fee $900 each. Winner receives $1,700

2 teams. Entry Fee $1,000 each. Winner receives $1,890

The potential prize payout will be visible to both participants at all times during the challenge process -This includes the offer, any counter offers, and acceptance of the Contest.

FFPC Scoring, Lineup Submission and Position Designation

The starting lineups will consist of: 1 QB, 2 RB, 2 WR, 1 TE, 2 Flex Players (RB, WR or TE), 1 PK. 1 Team Defense/Special Team. Starting lineups may be submitted on the MyFFPC.com league management page. The deadline for lineup submission for each player via web site or email is the scheduled start time of the game in which the player is participating. Lineup changes which are submitted by email to support@myffpc.com must be sent and have a time stamp prior to the start time of the game in question. Lineup changes which are made by phone to our 1-888-898-FFPC 24-hour message center must be called in no later than 15 minutes prior to kickoff. The following must be provided for a valid email or phone transaction: League number & team name, login name and password, name of player(s) to be placed in the starting lineup, name of player(s) to be removed from the starting lineup.

Player position eligibility and designation is determined by FFPC during the pre-season and may be changed any time by FFPC before the start of the NFL season. FFPC participants agree to accept these designations and understand the final position designations may be different from the time their FFPC drafts were conducted.

The following is the scoring system used for every player in FFPC. Scoring will be calculated to the hundredth of a point. Negative yardage will be counted as a negative score:

Passing:

20 yards passing = 1 point (Divide total yards by 20. Example: 275 passing yards = 13.75 fantasy points)

Passing TD = 4 points

Interception thrown = Minus one point (-1).

2-point conversion = 2 points

Rushing:

10 yards rushing = 1 point (Divide total yards by 10. Example 126 rushing yards= 12.6 fantasy points)

Rushing TD = 6 points

2-point conversion = 2 points

Receiving:

10 yards receiving = 1 point (Divide total yards by 10. Example: 93 receiving yards = 9.3 fantasy points)

Receiving TD = 6 points

1 point per Reception for RB, WR, QB, K

1.5 points per Reception for TEs

2-point conversion = 2 points

Placekicking:

Extra Point = 1 point

3 points for every FG of 1 – 30 yards plus .1 point for every yard thereafter.

Example: a 45-yard FG would be worth 4.5 points

Team Defense/Special Teams:

1 point for every sack

2 points for every team takeaway (interception or fumble recovery)***

6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)***

2 points for every return after a blocked/failed extra point or failed two-point try (i.e. on an interception or fumble). [As per new NFL rules for 2015 season]

5 points for every safety

12 points for every shutout **

8 points for allowing between 1- 6 points **

5 points for allowing between 7 – 10 points **

** Any points scored against a team counts towards their defensive points allowed, whether the scoring came by an offensive, defensive or special team score.

Touchdowns:

FFPC implements Action scoring for all touchdowns. A TD scored in any way by an individual player is awarded to that player whether he is on offense, defense or special teams, whether that TD came as a result of a fumble, interception, double turnover***, lateral, special teams or any other football play. To reiterate: If a player scores a TD during a game and he is in your starting roster, you are awarded 6 points. (The exception is when a quarterback throws a passing touchdown. Those are awarded as 4 points.) Please note that this scoring is separate and unrelated from any points which Team Defense/Special Teams may also receive for this TD. No rushing or receiving yards will be awarded for a TD scored on a fumble, interception, kickoff or punt return.

Touchdowns scored by the offensive team as a result of Fake FG, Fake Punt, Blocked FG or Blocked Punt do not count as Defensive/Special Teams scoring.

*** A double-turnover is when the Offense turns the ball over to the opposing Defense, which subsequently turns the ball over back to the Offense. In this case, neither the Offense’s ball recovery nor any subsequent TD scoring on that particular play are scored as Defensive/Special Team scoring for that team. Defensive team fantasy points for touchdowns, fumble recoveries and interceptions are ONLY scored when the defensive unit is on the field.

*** A fumble by an offensive player through the opposing end zone resulting in a touch-back is not considered a team takeaway and will not award 2 fantasy points for the Team Defense/Special Teams.

Tie Breakers

In the result of a tie, there will be no tie breaker. Both teams will have their entry fees from the contest refunded back into their accounts.


Please refer to Terms & Conditions for eligibility, prohibited players and other game rules.