FFPC Terminator Best Ball Leagues – Official Rules
Play for cash prizes or win your way into the Terminator Tournament
Thomas Edison invented the light bulb? So what! The FFPC invented the Terminator format! This is truly a unique way to play fantasy football and we’re proud to call it an FFPC exclusive. The Terminator concept was created in 2009 by Alex & Dave of the FFPC and it is actually quite simple. By adding just a few tweaks to the standard Best Ball format, it completely alters it and creates this brand new format that has proven to be exciting and challenging. Did one of your players get injured or is under performing? Terminate him!
Terminator Best Ball League Details
|Duration:||16 week season|
|Prizes:||Scroll down for details|
|Draft Positions:||Drawn at random & emailed to league, when league is full|
|Draft Type & Length:||26 round serpentine (snake) draft|
|Live, online draft with a 90 second timer|
|Slow Drafts with a 2 or 6 hour timer per pick (overnight pause 2 AM – 8 AM ET)|
|Number of teams:||12|
|Format (Full Season):||Weeks 1-16|
|No H2H matchups, total points only|
|Best Ball League Rules with “Terminator” modification|
|League Winner:||Team with the most accumulated points at the end of Week 16 is League Champion|
|Terminator:||Each week you must release (“Terminate”) one player from your roster. This player will no longer be on your roster for the rest of the season|
|If a team forgets to “Terminate” a player from their team before the week starts, they are disqualified from the League|
|Weekly Team Management:||Player termination only|
|Trades:||No trading allowed|
|Scoring System:||FFPC Scoring rules will be in effect (scroll down for scoring details)|
|Roster Requirement:||Twenty (26) total roster spots to begin season. Total roster decreases by 1 every week as teams “Terminate” their players|
|Starting Lineup:||1-QB, 2-RB, 2-WR, 1-TE, 2-Flex, 1-K, 1-D (Flex can be RB, WR or TE)|
The Fantasy Football Players Championship (“FFPC”) is a fantasy football game of skill that offers guaranteed cash awards to its top entrants. This contest will test a participant’s ability to predict player performance both over time and on a weekly basis, as well as to value certain players and positions within the framework of our scoring system, place appropriate bids on free agents based on the relative future value to the entrant’s team, and create a balanced fantasy team that will maximize scoring output over the length of the season. FFPC award winners are determined based on the criteria listed in the Rules below.
Terminator Best Ball leagues are based on the FFPC Best Ball format with a 26 round serpentine draft and a 16 week season. Optimized scoring lineups are automatically started each week so no lineup submissions are required. Each team will receive the optimum point total for the week, which means that fantasy points of the top-scoring QB, 2 RBs, 2 WRs, TE, D/ST, K, and 2 Flex will be awarded. What makes the Terminator league the most unique format in fantasy football is that it has a “twist” which is that each week, owners are required to drop — or terminate — a player from their roster, reducing their overall roster by one each week. The team with the highest accumulated scores from weeks 1-16 is League Champion. Please continue down to the League Structure section of the rules for complete details.
Entry fee for the FFPC Terminator Best Ball Leagues is $35 per entry. Payment can be made via the FFPC’s secure online registration using credit cards or player’s account balance. No refunds will be issued after draft slots are drawn and/or the draft taking place.Entrants may complete the online entry form for FFPC Online Best Ball leagues and agree to abide by the official rules and regulations governing the FFPC. Upon completing the online entry form, the full entry amount must be paid to reserve the team. After registering and making payment, a link will appear on the participant’s MyTeams page for entry into their respective league.
Terminator Best Ball League Structure, Rules, and Prizes
Terminator Best Ball leagues are based on the FFPC Best Ball format with a 26 round serpentine draft using FFPC scoring and lineup requirements. This format is based on total points and there are no H2H matchups. Optimized scoring lineups are automatically started each week so no lineup submissions are required.
Terminator Best Ball Leagues will consist of a 16 week season which will run from NFL Week 1 through NFL Week 16.
All FFPC Terminator Best Ball Drafts – both Live (fast) & Slow – will be held Online via the internet at various times and dates. All drafts will last for 26 rounds, with each team selecting one player per round. Drafts will be held in a serpentine format: Team 1 through Team 12 in Round 1, Team 12 through Team 1 in Round 2, Team 1 through Team 12 in Round 3, etc. Teams may select any player that is not already drafted by another team. There are no limits as to the number of players drafted at each position. For the live drafts, each team participant/manager will have one & a half minutes (90 seconds) to make a player selection in each round. If the team manager does not make a selection within the allotted 90 second time frame this team will be assigned a player according to the draft software’s auto-pick computer. The draft software will then place this team’s draft on auto-pick. The owner may unselect this feature with a simple click of the mouse and continue drafting in the normal manner with a 90 second clock.
FFPC slow drafts are available with a 2 hour or 6 hour clock (timer per pick). There will also be a pause between the hours of 2 AM and 8 AM ET (11 PM and 5 AM PT) to protect teams from missing a pick during nighttime hours. Teams may make picks during the pause when it is their turn. All other Draft room functionality, like adjusting players in Queue and turning on/off Autodraft, will be available during the pause.
A team set to Autodraft will have picks made during the pause when this team is on the clock. Once a pick is made, the next team will be on the clock, but the timer will not run until the draft is un-paused.
Example 1 (Slow draft with a 2 hour clock): A team goes on the clock at 12:30 AM ET, draft clock pauses with 30 minutes remaining at 2 AM ET. The clock will stay paused until 8 AM ET, at which time the clock will continue rolling with the remaining 30 minutes. An auto pick will be made at 8:30 AM ET if the team fails to make a selection.
Example 2 (Slow draft with a 2 hour clock): A team goes on the clock at 12:30 AM ET, the clock pauses with 30 minutes remaining at 2 AM ET. The team makes a selection at 5 AM ET. The following team is now on the clock, with the clock still paused. The clock will start to run at 8 AM ET so this team will have until 10 AM ET to make a selection.
Example 3 (Slow draft with a 2 hour clock): A team goes on the clock at 12:30 AM ET, the clock pauses with 30 minutes remaining at 2 AM ET. The team makes a selection at 5 AM ET. The following team had autodraft functionality on, so this pick is made. The following team is now on the clock, with the clock still paused. The clock will start to run at 8 AM ET so this team will have until 10 AM ET to make a selection.
All examples above apply similarly to slow drafts with a 6 hour clock.
FFPC draft facilitators (aka FFPC Commissioners) oversee most online drafts and have the ability to stop, rewind a draft and change draft picks. Draft facilitators have discretion to rule on any discrepancy involving player selection. This may happen on occasion, as a result of various circumstances which may come up during the draft. All rulings by the FFPC facilitators are final.
Each owner is required to draft a starting lineup of 1-QB, 2-RB, 2-WR, 1-TE, 2-FLEX, 1-K, 1-D/ST. If you do not draft a complete starting roster, FFPC commissioners may add a player at their discretion after the draft to ensure a valid roster.
After the initial draft, owners are not required to continue to roster and start a complete 10 player lineup and may cut any position at any time, even to the extent of having zero players at a position. For example, a player may cut all kickers from his or her roster and a 9 player lineup would be used with no kicker.
There is no ability to pick up free agents in Terminator Best Ball Leagues. However, each week, owners are required to drop — or terminate — a single player from their roster, reducing their overall roster by one each week.
Trading between teams of any kind, including but not limited to, draft picks or players is strictly prohibited.
Team managers may access their teams at www.myffpc.com
Weekly Player Termination
Each Terminator team starts with 26 players per roster after their initial draft. Each week, fantasy owners are required to drop a single player from their rosters. There will be no pickups at any time during the season for any reason – only the weekly terminations.
These weekly terminations will begin starting prior to NFL Week 1 and continue through the week prior to NFL Week 16. Team owners will be able to execute their weekly drops anytime between Tuesday morning and before the official start of each week’s NFL games using their FFPC league management software. Owners can also call 1-888-898-FFPC or email firstname.lastname@example.org to notify the FFPC commissioners of their designated weekly drop, in case of an emergency or computer issues. The email or phone call must be received during the allotted time for weekly drops. The FFPC may also send weekly emails, reminding owners to execute their weekly drops.
NEW FOR 2019: The deadline to drop/terminate a player is before the official start time of that player’s game. This means that players who are playing in the late Sunday or Monday night games can now be dropped before the start of their games. During weeks which have early games on Thursday, Friday or Saturday, a player may be dropped from a team anytime prior to that game’s official start time. Players may not be dropped after the official start time of their game.
It is the responsibility of each team owner to execute the player drop before the deadline. Any drop that is made after the deadline will be considered void and that team will be terminated as per official rules.
If an owner fails to execute the player drop during any given week by the specified deadline – for any reason whatsoever – his team is “terminated” and is eliminated from the remainder of the League, both the regular season and the playoff rounds. There will be no exceptions to this rule. Teams which have been terminated will no longer be eligible to win any prizes. Please do not forget to make your weekly drops!
There are no restrictions on which player or position may be terminated. Any player or position may be chosen to be dropped and it is up to the skill of each team owner to determine which specific player and/or position to drop on a weekly basis. Owners are not required to roster all positions and are permitted to cut all kickers, defenses or any other position if they prefer.
During the first weekly drop, prior to NFL Week 1, each team will drop one player and their roster will be reduced from 26 to 25 players. In week two, it will go from 25 down to 24 players. In week 3, it will go from 24 down to 23, etc, etc. Prior to NFL week 16, each team will make their final weekly drop and their roster will be down to 10 players entering Week 16.
FFPC Terminator Best Ball League Prizes (In US Dollars):
$35 Terminator Best Ball League:
choose one of three prize options —>
|— One (1) 2020 FFPC Terminator League Credit ($350 value)
— $200 cash plus Four (4) $35 FFPC league credits ($340 value)
— $300 cash
|2nd||One (1) $35 FFPC league credit ($35 value)|
FFPC Terminator Best Ball League Scoring
Each team’s roster will have a maximum of 26 players. Lineups do not need to be submitted for Best Ball leagues. The league management system will automatically start the optimal lineup based on that week’s scoring. The starting lineups will consist of: 1 QB, 2 RB, 2 WR, 1 TE, 2 Flex Players (RB, WR or TE), 1 PK and 1 Team Defense/Special Team. There are no lineup changes in Best Ball leagues.
Player position eligibility and designation is determined by FFPC Commissioner during the pre-season and may be changed any time before the start of the NFL season. FFPC participants agree to accept these designations and understand the final position designations may be different from the time their FFPC drafts were conducted.
The following is the scoring system used for every player in FFPC. Scoring will be calculated to the hundredth of a point. Negative yardage will count as a negative score:
20 yards passing = 1 point (Divide total yards by 20. Example: 275 passing yards = 13.75 fantasy points)
Passing TD = 4 points
Interception thrown = Minus one point (-1).
2-point conversion = 2 points
10 yards rushing = 1 point (Divide total yards by 10. Example 126 rushing yards= 12.6 fantasy points)
Rushing TD = 6 points
2-point conversion = 2 points
10 yards receiving = 1 point (Divide total yards by 10. Example: 93 receiving yards = 9.3 fantasy points)
Receiving TD = 6 points
1 point per Reception for RB, WR, QB, K
1.5 points per Reception for TEs
2-point conversion = 2 points
Extra Point = 1 point
3 points for every FG of 1 – 30 yards plus .1 point for every yard thereafter.
Example: a 45-yard FG would be worth 4.5 points
Team Defense/Special Teams:
1 point for every sack
2 points for every team takeaway (interception or fumble recovery)***
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)***
2 points for every return after a blocked/failed extra point or failed two-point try (i.e. on an interception or fumble). [As per new NFL rules for 2015 season]
5 points for every safety
12 points for every shutout **
8 points for allowing between 1- 6 points **
5 points for allowing between 7 – 10 points **
** Any points scored against a team counts towards their defensive points allowed, whether the scoring came by an offensive, defensive or special team score.
FFPC implements Action scoring for all touchdowns. A TD scored in any way by an individual player is awarded to that player whether he is on offense, defense or special teams, whether that TD came as a result of a fumble, interception, double turnover***, lateral, special teams or any other football play. To reiterate: If a player scores a TD during a game and he is in your starting roster, you are awarded 6 points. (The exception is when a quarterback throws a passing touchdown. Those are awarded 4 points.) Please note that this scoring is separate and unrelated from any points which Team Defense/Special Teams may also receive for this TD.
No rushing or receiving yards will be awarded for a TD scored on a fumble, interception, kickoff or punt return.
Touchdowns scored by the offensive team as a result of Fake FG, Fake Punt, Blocked FG or Blocked Punt do not count as Defensive/Special Teams scoring.
*** A double-turnover is when the Offense turns the ball over to the opposing Defense, which subsequently turns the ball over back to the Offense. In this case, neither the Offense’s ball recovery nor any subsequent TD scoring on that particular play is scored as Defensive/Special Team scoring for that team. Defensive team fantasy points for touchdowns, fumble recoveries and interceptions are ONLY scored when the defensive unit is on the field.
*** A fumble by an offensive player through the opposing end zone resulting in a touch-back is not considered a team takeaway and will not award 2 fantasy points for the Team Defense/Special Teams.
FFPC Terminator Best Ball League Free Agency Acquisitions and Blind Bidding
There are no transactions in Terminator Best Ball Leagues with the exception of the weekly player drops as described above.
The draft is conducted in the ‘live draft’ room found on the league pages. It is strongly recommended that each participant check in a few hours before the draft and familiarize themselves with the draft software. The draft will be conducted in a serpentine method starting the first round with Team 1, proceeding through Team 12; the second round will start with Team 12 and will proceed through Team 1; the third round will begin with Team 1 and end with Team 12, etc. until all 28 rounds have been completed. This will result in a 28 player roster (22 for DE Plus). Most drafts last approximately 2.5 hours, however, participants should allow for 3 hours or more.
IMPORTANT: The draft room software will require each team to draft a starting lineup of 1-QB, 2-RB, 2-WR, 1-TE, 2-FLEX, 1-K, 1-D/ST. As an example, if you do not have a Kicker in the final round of the draft, the software will not allow you to draft another position and you will be required to draft a Kicker.
Online Draft Commissioner
Each online draft will have a live draft commissioner to watch over the draft and assist as needed. The commissioner will provide his or her contact phone number at the beginning of the draft. Each participant must write the phone number and keep it nearby in case of an emergency. If a participant has an issue or gets disconnected for a few minutes, please call the commissioner. The draft commissioner will act in the fairest way possible to insure that no one gets passed over due to computer issues. If a participant’s computer is down for an extended period of time and they do not call in to the commissioner, the commissioner will be forced to continue the draft by having a surrogate take over the draft for that team or place that team on auto-pick.
Online Best Ball Draft Attendance
Draft attendance is mandatory. Please contact the FFPC should you expect to be late for the draft. Participants must log into their league and sign into the online draft no later than five minutes prior to the draft start time. In the event that the participant (or co-manager) does not sign in to the online draft, a surrogate drafter may make selections for the team in question or the team may be placed on auto-pick. If a participant signs into the online draft after the draft has started, he will be able to select his next player; however, if any previous surrogate selections have been made, they would still apply. Check your connections in advance of the draft. If you cannot gain access to the draft, you will need to arrange another method to access the draft. The FFPC is not responsible for connection issues, and will not issue a refund.
Best Ball leagues times and dates will vary. All event times and schedules will be posted on the FFPC website. FFPC, LLC. is not responsible for any loss or liability incurred by any participants or co-managers due to rescheduling of any or all events. At its sole discretion, FFPC, LLC. reserves the right to terminate any FFPC Best Ball Leagues at any time prior to its completion due to any acts of God, natural disasters, terrorism, change in applicable law, interruption in the NFL season (including strikes, lockouts and/or use of replacement players), or failure or ceasing of operations by our fantasy league management platform. In the event that FFPC, LLC. terminates the FFPC, all entry fees would be returned to the entrants.
The FFPC Best Ball League season begins with the start of NFL Week 1 games and ends with the conclusion of Week 16 games, which is the first 16 weeks of the NFL regular season. If the NFL changes its season for any reason, FFPC, LLC. reserves the right to amend its FFPC league structure accordingly. Any regular season NFL games that take place prior to the FFPC Best Ball drafts WILL count towards Week 1 point scoring in the FFPC regular season. If the NFL plays any games with replacement players during a formal league strike or lockout, statistics from those games shall not count for the purposes of this competition.
FFPC, LLC. uses its league management service to handle scheduling, blind bidding, transactions, win-loss records, etc. FFPC uses game statistics provided by SportRadar data feed which will be our basis for scoring. Elias Sports Bureau will often have minor scoring changes during the season. FFPC will automatically have the league management software make stat changes as they occur. FFPC, LLC. will act as the commissioner of the overall event and will have final say over all decisions related and regarding the Fantasy Football Players Championship. Entrants warrant that they are familiar with the workings of Elias Sports Bureau and SportRadar, and agree not to hold FFPC, LLC. liable for any errors caused by, or potential failures of either Elias Sports Bureau or SportRadar.
In the event of a server failure or other technical issues, the last lineup that was submitted will be the official lineup for the week. FFPC, LLC. RECOMMENDS THAT PARTICIPANTS MAKE ALL LINEUP CHANGES AS SOON AS LINEUP SUBMISSION IS AVAILABLE EACH WEEK. In cases of extreme emergency, line up changes may be submitted to email@example.com with the words LINEUP CHANGE in the subject line, or called into 1-888-898-FFPC, as long as these changes are received prior to the weekly deadline for making such changes. The following must be provided for a valid email or phone transaction: League number & team name, login name and password, name of player(s) to be placed in the starting lineup, name of player(s) to be removed from the starting lineup.
If you feel there is a scoring error, please email firstname.lastname@example.org the words STAT APPEAL in the subject line. Kindly detail the issue and we will look into it. We are using Elias Sports Bureau to automatically correct any statistical errors, so an appeal is not needed for an error which would be corrected by Elias. Typically, stat changes are received by Elias and SportsRadar on the Thursday following that particular week. Once the stat changes are received, the FFPC will update the standings and results of all FFPC leagues accordingly. All scoring for the prior week will go FINAL by 6 PM EST on the Friday following that particular week, and at that time all contestants waive their right to any further appeals. It will be the sole discretion of FFPC, LLC. to make any changes not noted by Elias Sports Bureau.
Winners will be notified by email or regular mail within 10 days after the final league and overall results are posted on the FFPC web site. All award money will be paid in U.S. dollars and will be mailed out no later than January 20th, 2020 to all participants that have provided their tax reporting information. All taxes associated with the receipt of any award are the sole responsibility of the winner. FFPC, LLC. will pay 100% of all FFPC awards directly to each winning principal participant unless a prize split is requested by the principal participant, as described directly below. FFPC, LLC. is not responsible for, or bound by, any agreement between the principal participant and any co-managers or group. FFPC, LLC. reserves the right to substitute any non-cash award by cash or by an award of equal or greater value.
Prize splitting amongst principal participant and their co-managers is now available. The principal participant will always remain the sole legal prize winner and MUST authorize payment to his co-manager in writing. The principal participant will fill out and sign the authorization form indicating the name & address of his co-manager and the amount he should receive. Both the principal participant and the co-manager will each fill out a W-9. Once these documents are received and approved by FFPC, LLC. the prize monies will be released to both parties. At year’s end, both the principal participant and the co-manager will each receive IRS Form-1099 for their prize awards.
Limitations to prize splitting: prize splitting is limited to TWO persons only: the principal participant and the co-manager. Under no circumstance will FFPC, LLC. issue payment to anyone other than these two persons. Only total prize awards of $2,000 or greater will be eligible for prize splitting. This can be a combination of any CASH prizes won in any FFPC tournament, league or contest. FFPC Dollars or any non-cash prizes are not applicable for prize splitting. Each share of prize split awards must be a minimum of $600. FFPC, LLC. may, at its own discretion, refuse to accept any prize splitting request and process the entire award to the principal participant. Please email email@example.com with any further questions regarding the prize splitting process.
If your gross prize winnings exceed $600.00, the Fantasy Football Players Championship must file a Form 1099 with the IRS at the end of this calendar year. At that point, we may request your social security number (this will be kept strictly private unless required to be disclosed as a matter of law) to file your prize winnings with the IRS. This Form contains the amount paid to the award principal participant and/or the co-manager, in cases where the prize split has been processed. Award winners will receive a copy of the Form for tax purposes and are responsible for paying any taxes that result from your cash prize. Please consult your income tax adviser for filing advice. If you do not fill out this form and return it to us, you may not get your prize by our listed payout date of January 20th, 2020.
Please refer to Terms & Conditions for eligibility, prohibited players, and other game rules.