FFPC Superflex ‘Classic Draft’ Leagues – Official Rules
Play for cash prizes or win your way into the FFPC Main Event and Footballguys Players Championship.
Superflex ‘Classic Draft’ Satellite League Details
|Duration:||Regular season Weeks 1-13. League Playoffs Weeks 14-16|
|Entry Fee:||From $35 to $1,000 per team|
|Prizes:||Scroll down for details|
|Draft Positions:||Drawn at random & emailed to league, when league is full|
|Draft Type & Length:||20 round serpentine (snake) online draft|
|Live Drafts with a 90 second timer per pick|
|Slow Drafts with an 8 hour timer per pick|
|Number of teams:||12|
|Format (Regular Season):||Weeks 1-13|
|Total points accumulated weekly|
|No H2H matchups|
|Six (6) teams with the most points advance to League Playoffs|
|Format (League Playoffs):||Weeks 14-16|
|Six (6) teams are seeded 1-6 in order of total points|
|Top 2 seeds get bye in Week 14|
|Weekly H2H matchups decide League Champion|
|Free Agency:||Waivers by way of blind bidding (FAAB)|
|Each team gets $1000 blind bidding “dollars” for entire season|
|Two (2) weekly free agencies on Wednesday & Friday|
|Cutoffs on Wednesday 10 PM ET and Friday 10 PM ET|
|Weekly Team Management:||Yes. Starting lineups and free agency|
|Trades:||No trading allowed|
|Scoring System:||FFPC Scoring rules will be in effect with slight QB scoring modification (scroll down for scoring details)|
|Roster Requirement:||Twenty (20) total roster spots|
|Starting Lineup:||1-QB, 2-RB, 2-WR, 1-TE, 2-Flex, 1-K, 1-D (1-Flex can be QB, RB, WR or TE, 2-Flex can be RB, WR or TE)|
The Fantasy Football Players Championship (“FFPC”) is a fantasy football game of skill that offers guaranteed cash awards to its top entrants. This contest will test a participant’s ability to predict player performance both over time and on a weekly basis, as well as to value certain players and positions within the framework of our scoring system, place appropriate bids on free agents based on the relative future value to the entrant’s team, and create a balanced fantasy team that will maximize scoring output over the length of the season. FFPC award winners are determined based on the criteria listed in the Rules below.
The Superflex Classic Draft format differs from the typical FFPC Classic Draft format in the following ways:
- QB can be used as a Flex, but only for 1 flex position (2nd Flex can be RB/WR/TE)
- Passing yards scoring is 1 point per 25 passing yards, or .04 points per yard. (this applies to QB or QB in Flex position and any other player who receives passing yards points)
- Interceptions are -2 points. (this applies to QB or QB in Flex position and any other player who throws an INT)
- Teams can draft a maximum of three (3) QBs but may go over 3 QBs rostered via free agency.
The Superflex Classic Draft format is 20 round serpentine draft with a 13 week regular season based on total points scored. Six (6) teams advance to the league playoffs in Weeks 14-16 where H2H matchups determine the winners and eventual league champion. The Rules below govern the Superflex Classic Draft online satellite leagues.
Entry fee for the FFPC Online Satellite Leagues range from $35 to $1,000 per team. Payment can be made via the FFPC’s secure online registration using credit cards or player’s account balance. No refunds will be issued after draft slots are drawn and/or the draft taking place.
Entrants may complete the online entry form for FFPC Online Satellite leagues and agree to abide by the official rules and regulations governing the FFPC. Upon completing the online entry form, the full entry amount must be paid to reserve the team. After registering and making payment, a link will appear on the participant’s MyTeams page for entry into their respective league.
Superflex Classic Satellite League Structure, Rules and Prizes
The FFPC Superflex Classic Satellite Draft is a 20 round serpentine draft using FFPC scoring and lineup requirements with a 13 week regular season. Total points determine the six playoff teams, which match up in a three week head-to-head playoff in weeks 14-16 to determine the league champion.
All FFPC Satellite Drafts – both Live (fast) & Slow – will be held Online via the internet at various times and dates. All drafts will last for 20 rounds, with each team selecting one player per round. Drafts will be held in a serpentine format: Team 1 through Team 12 in Round 1, Team 12 through Team 1 in Round 2, Team 1 through Team 12 in Round 3, etc. Teams may select any player that is not already drafted by another team. There are no limits as to the number of players drafted at each position. For the live drafts, each team participant/manager will have one & a half minutes (90 seconds) to make a player selection in each round. If the team manager does not make a selection within the allotted 90 second time frame and does not alert the commissioner to internet or computer problems, this team will be assigned a player according to the draft software’s auto-pick computer. This selection may not be changed. The draft software will then place this team’s draft on auto-pick. The owner may unselect this feature with a simple click of the mouse and continue drafting in the normal manner with a 90 second clock. Draft facilitators and FFPC Commissioners have discretion to rule on any discrepancy involving player selection. All rulings by the FFPC Commissioners are final.
Each owner is required to draft a starting lineup of 1-QB, 2-RBs, 2-WRs, 1-TE, 1-D/ST, 1-K, and 2 Flex (1-Flex is QB/RB/WR/TE, 2-Flex is RB/WR/TE). If you do not draft a complete starting roster, FFPC commissioners may add players at their discretion after the draft to ensure a valid roster.
For the slow drafts, each team participant/manager will have 8 hours to make a player selection in each round. If the team manager does not make a selection within the allotted 8 hour time frame and does not alert the commissioner to internet or computer problems, this team will be assigned a player according to the draft software’s auto-pick computer. The culpable team may subsequently be placed on an auto-pick for the rest of the draft. The owner may unselect this feature upon returning to the draft room with a simple click of the mouse and continue drafting in the normal manner with a 8 hour clock. Draft facilitators and FFPC Commissioners have discretion to rule on any discrepancy involving player selection. All rulings by the FFPC Commissioners are final.
Trading between teams of any kind, including but not limited to, draft picks or players is strictly prohibited.
Team managers may access their teams at www.myffpc.com.
Superflex Classic Satellite League Prizes (in US dollars):
$35 Superflex Classic Draft – Footballguys Players Championship (FPC) Satellites
|1st||Entry into 2019 Footballguys Players Championship ($350 Value) or $300 cash|
$77 Superflex Classic Draft – FFPC 77s
$150 Superflex Classic Draft
$250 Superflex Classic Draft
|Regular Season Prize (Weeks 1-13):|
|Team with most points||$250|
|League Playoffs Prizes (Weeks 14-16):|
|1st||Free Entry – 2019 FFPC Main Event ($1,800 Value)
Cash Option: $1,450
$500 Superflex Classic Draft
|Regular Season Prize (Weeks 1-13):|
|Team with most points||$500|
|League Playoffs Prizes (Weeks 14-16):|
|1st||$1,000 Cash plus Free Entry – 2019 FFPC Main Event ($1,800 Value)
Total Cash Option: $2,450
|2nd||Free Entry – 2019 FFPC Main Event ($1,800 Value)
Cash Option: $1,450
$1,000 Superflex Classic Draft
|Regular Season Prize (Weeks 1-13):|
|Team with most points||$1,350|
|League Playoffs Prizes (Weeks 14-16):|
|1st||$3,400 Cash plus Free Entry – 2019 FFPC Main Event ($1,800 Value)
Total Cash Option: $4,850
|2nd||$1,000 Cash plus Free Entry – 2019 FFPC Main Event ($1,800 Value)
Total Cash Option: $2,450
|3rd||Free Entry – 2019 FFPC Main Event ($1,800 Value)
Cash Option: $1,450
FFPC Superflex Scoring, Lineup Submission and Position Designation
The starting lineups will consist of: 1-QB, 2-RBs, 2-WRs, 1-TE, 1-D/ST, 1-K, and 2 Flex (1-Flex is QB/RB/WR/TE, 2-Flex is RB/WR/TE). Starting lineups may be submitted on MyFFPC.com league management page. The deadline for lineup submission for each player via web site or email is the scheduled start time of the game in which the player is participating. Lineup changes which are submitted by email to email@example.com must be sent and have a time stamp prior to the start time of the game in question. Lineup changes which are made by phone to our 1-888-898-FFPC must be called in no later than 15 minutes prior to kickoff. The following must be provided for a valid email or phone transaction: League number & team name, login name and password, name of player(s) to be placed in the starting lineup, name of player(s) to be removed from the starting lineup.
Player position eligibility and designation is determined by FFPC Commissioners during the pre-season and may be changed any time before the start of the NFL season. FFPC participants agree to accept these designations and understand the final position designations may be different from the time their FFPC drafts were conducted.
The following is the scoring system used for every player in FFPC Superflex Classic Leagues. Scoring will be calculated to the hundredth of a point. Negative yardage will count as a negative score:
25 yards passing = 1 point (Divide total yards by 25. Example: 285 passing yards = 11.40 fantasy points)
Passing TD = 4 points
Interception thrown = Minus two points (-2)
2-point conversion = 2 points
10 yards rushing = 1 point (Divide total yards by 10. Example 126 rushing yards= 12.6 fantasy points)
Rushing TD = 6 points
2-point conversion = 2 points
10 yards receiving = 1 point (Divide total yards by 10. Example: 93 receiving yards = 9.3 fantasy points)
Receiving TD = 6 points
1 point per Reception for RB, WR, QB, K
1.5 points per Reception for TEs
2-point conversion = 2 points
Extra Point = 1 point
3 points for every FG of 1 – 30 yards plus .1 point for every yard thereafter.
Example: a 45-yard FG would be worth 4.5 points
Team Defense/Special Teams:
1 point for every sack
2 points for every team takeaway (interception or fumble recovery)***
6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)***
2 points for every return after a blocked/failed extra point or failed two-point try (i.e. on an interception or fumble). [As per new NFL rules for 2015 season]
5 points for every safety
12 points for every shutout **
8 points for allowing between 1- 6 points **
5 points for allowing between 7 – 10 points **
** Any points scored against a team counts towards their defensive points allowed, whether the scoring came by an offensive, defensive or special team score.
FFPC implements Action scoring for all touchdowns. A TD scored in anyway by an individual player is awarded to that player whether he is on offense, defense or special teams, whether that TD came as a result of a fumble, interception, double turnover***, lateral, special teams or any other football play. To reiterate: If a player scores a TD during a game and he is in your starting roster, you are awarded 6 points. (The exception is when a quarterback throws a passing touchdown. Those are awarded 4 points.) Please note that this scoring is separate and unrelated from any points which Team Defense/Special Teams may also receive for this TD.
No rushing or receiving yards will be awarded for a TD scored on a fumble, interception, kickoff or punt return.
Touchdowns scored by the offensive team as a result of Fake FG, FakePunt, Blocked FG or Blocked Punt do not count as Defensive/Special Teams scoring.
*** A double-turnover is when the Offense turns the ball over to the opposing Defense, which subsequently turns the ball over back to the Offense. In this case, neither the Offense’s ball recovery nor any subsequent TD scoring on that particular play are scored as Defensive/Special Team scoring for that team. Defensive team fantasy points for touchdowns, fumble recoveries and interceptions are ONLY scored when the defensive unit is on the field.
*** A fumble by an offensive player through the opposing end zone resulting in a touch-back is not considered a team takeaway and will not award 2 fantasy points for the Team Defense/Special Teams.
FFPC Superflex Classic Online Satellite League Free Agency Acquisitions and Blind Bidding
The following free agent blind bidding process is the only means by which free agents may be acquired in the FFPC. There are no other ways to acquire free agents like ‘worst-to-first’ and ‘first-come-first-served’ or any other waiver methods other than blind bidding as described below.
Any active NFL player which is not on a roster in the individual league is considered a free agent for that league and may be available for pick-up. Players dropped by a team are placed into the free agent player pool and will be available for pick-up (see below for exclusions).
The free agent acquisition process is made by way of “blind bidding”. Each team will be given $1000 blind bidding “dollars” (not real money, just bidding dollars) to be used for the entire season. IMPORTANT: once these bidding dollars are used up, you will no longer have the ability to pick up free agents. Bids will remain hidden from the rest of the league until after all the winning bids have been awarded. Free agent players will be awarded to the team with the highest bid for that free agent, and the winning bid amount will be deducted from that team’s free agent dollars. Besides the winning bid, all other bids for that free agent are considered losing bids and are cancelled. At this point, the highest remaining bid by any team for any remaining free agent will be considered. The team with this winning bid will be awarded the free agent and all losing bids for that free agent will be cancelled. This process will continue until every remaining bid has been considered.
Starting in 2012, due to the addition of weekly Thursday games to the NFL schedule, there are now be two (2) weekly blind bidding processes. The first “Primary” blind bidding process will take place on Wednesday with the second “Supplementary” process taking place on Friday.
The deadline for bid submission for both Wednesday and Friday is now 10:00 pm Eastern.
All free agent NFL players will be available for the Wednesday bidding process.
NFL players which are dropped during Wednesday’s bidding process will NOT be available for pickups on Friday (48 hours later) and will ONLY become available for next week’s Wednesday bidding process.
Free agent NFL players whose teams played on Thursday will NOT be available for pickups on Friday (following Thursday’s game) and will ONLY become available for next week’s Wednesday bidding process.
NEW RULE: Starting in 2016 there will now be TWO “pre-season” free agency processes. The first is scheduled on the Friday prior to Labor Day weekend, at 10pm ET for any Classic league which draft concludes on or before the Thursday prior to Labor Day weekend. The second is scheduled on Wednesday after Labor Day weekend, at 10pm ET for any Classic league which draft concludes on or before Tuesday, after Labor Day weekend. All Classic leagues drafted on or after Wednesday, after Labor Day weekend will begin free agency after NFL Week 1 has concluded.
The in-season blind bidding process will be available after the completion of Week 1 and end prior to Week 13 for all teams NOT advancing to the League Playoffs. Teams which ARE advancing to the League Playoffs will have the blind bidding process available to them in Weeks 14, 15 and 16 and will end prior to Week 16. Only the 6 teams which make the League Playoffs in each FFPC Satellite league will be allowed to continue making bids in Week 14 through 16. There will be no free agent pickups after the completion of the FFPC regular season for teams which did not make the League Playoffs. Rosters will be updated with the results of all successful bids after 10:00 PM EST, following the completion of the blind bidding process.
Bids will be allowed to be entered from Sunday at 7:00 AM EST until Wednesday 10:00 PM EST for Wednesday’s bidding process. Bid will be allowed to be entered from Wednesday at 11:00 PM EST until Friday 10:00 PM EST for Friday’s bidding process.
All bids will be processed and the rosters updated with the results of all successful bids after 10:00 PM EST on Wednesday & Friday, following the completion of the blind bidding process.
All team managers are strongly encouraged to place their bids as early in the week as possible.
QBs, RBs, WRs and TEs which are cut starting Week 10 through Week 16 free agent bidding processes will be REMOVED from the free agent pool and may not be re-acquired by any team for the remainder of the season. This is done to minimize the possibility of potential collusion.
Kickers and Team Defenses cut during Weeks 10 through Week 16 free agent bidding processes WILL REMAIN in the free agent pool and will be available to be re-acquired by teams as long as the free agency bidding processes remain open.
FFPC Commissioners and For Players-By Players LLC reserve the right to remove a dropped player from the free agent pool or reinstate that player back to its original team, if FFPC Commissioners and For Players-By Players LLC determine that doing so is the interest of upholding the integrity of the contest, or that the dropped player would unfairly impact the outcome of the FFPC, or to correct an error.· In this rare instance, all participants will be notified and an explanation will be given.
In the event that there is a tie between bids, the team which is awarded the player will be determined in order by:
- Worst total points.
- Worst won/lost record**.
- Worst previous week score.
- Loser of head-to-head match-up, if applicable.
- Virtual coin toss.
**Won/lost record is based on the standings at the time of blind bidding process, which may change from Wednesday’s to Friday’s bidding processes based on stat changes issued by Elias and NFL.
Bids shall be placed individually, or in groups, with conditional bids following the primary bid. The top bid is the primary bid in a bidding group. The bids underneath are conditional bids. If you lose the primary bid, the first conditional bid directly below will be considered next. If you lose the primary and the first conditional bid, then the second conditional bid will be considered, etc. The rest of your bidding groups will be processed in the same manner. A maximum of one player can be won in each bidding group. Bids within a group may have different designated drop players. It’s important to remember when placing multiple free agent bids that you cannot win two players if they both have the same drop player. You may not place different bid amount on the same player. In this case, only the highest dollar bid will be considered.
Teams may submit as many bids as they like. There are no limitations as to the amount of players that may be acquired by any one team during the course of the weekly blind bidding processes or during the course of the year, provided teams remain within the maximum number of 20 players allowed on each roster.
Teams will no longer have the ability to acquire or bid on free agents once their initial 1,000 free agent “dollars” have been spent. All bids must be in increments of dollars, with no cents. The minimum bid amount is $1.
Bids may only be accepted on each individual FFPC league pages. No bids will be accepted by telephone, email, message boards or any via any other form. In the event that the league pages are not able to accept bids, team managers are instructed to go to www.MyFFPC.com, call the 24-hour customer service number at 1-888-898-3372 or email firstname.lastname@example.org for further instructions.
FFPC Superflex Classic Online Satellite League and Playoff Structure
The 13-week regular season will run from NFL Week 1 through NFL Week 13.
There will be no head-to-head match-ups during the regular season. Playoff seeds will be based purely on total points scored over the 13 week season.
At the conclusion of Week 13, the two top scoring teams will be named Seed 1 and Seed 2 and will earn a Bye in Week 14. Seed 1 may also be awarded a Regular Season prize, listed below (does not apply to “winner take all” leagues).
If there is a tie between two or more teams for best win/loss record or total regular season points at the conclusion of the regular season, the following tiebreakers will be used in order from 1 to 4 to determine playoff participants:
1. Total points during the regular season
2. Head-to-head win/loss record, if applicable
3. Total starting QB points weeks 1 through week 13
4. Coin toss
The following head to head match-ups will take place in Week 14 of the League Playoff:
Seed 3 will play Seed 6
Seed 4 will play Seed 5
The winners of the Seed 3 vs. Seed 6 game will play Seed 2 in a Week 15 Semifinal Game. The winner of the Seed 4 vs. Seed 5 game will play Seed 1 in a Week 15 League Semifinal Game. The winners of the two Semifinal Games will play each other in the League Championship Game in week 16. The loser of the League Championship Game will become the 2nd place finisher in the League Playoff. The losers of the Semifinal Games will play each other in a Week 16 Third Place Game of the League Playoffs. The winner of this match-up will become 3rd place finishers of the League Playoff and loser will become the 4th place finisher. The League Champion, 2nd place finisher and 3rd place finisher will all win League Prizes as listed in the Prize section below.
If there is a tie between teams in any of the League Playoff games, the following tiebreakers will be used in order from 1 to 5 to determine winners:
1. Total points during the regular season
2. Head-to-head in the regular season, if applicable
3. Regular season win/loss record (weeks 1-13)
4. Starting QB points in League Playoff game
5. Coin toss
Winners will be notified by email or regular mail within 10 days after the final league and overall results are posted on the FFPC web site. All award money will be paid in U.S. dollars and will be mailed out no later than January 20th, 2019 to all participants that have provided their tax reporting information. All taxes associated with the receipt of any award are the sole responsibility of the winner. For Players – By Players, LLC will pay 100% of all FFPC awards directly to each winning principal participant unless a prize split is requested by the principal participant, as described directly below. For Players – By Players, LLC is not responsible for, or bound by, any agreement between the principal participant and any co-managers or group. For Players – By Players, LLC reserves the right to substitute any non-cash award by cash or by an award of equal or greater value.
Prize splitting amongst principal participant and their co-managers is now available. The principal participant will always remain the sole legal prize winner and MUST authorize payment to his co-manager in writing. The principal participant will fill out and sign the authorization form indicating the name & address of his co-manager and the amount he should receive. Both the principal participant and the co-manager will each fill out a W-9. Once these documents are received and approved by the For Players – By Players, LLC, the prize monies will be released to both parties. At year’s end, both the principal participant and the co-manager will each receive IRS Form-1099 for their prize awards.
Limitations to prize splitting: prize splitting is limited to TWO persons only: the principal participant and the co-manager. Under no circumstance will For Players – By Players LLC. will issue payment to anyone other than these two persons. Only total prize awards of $2,000 or greater will be eligible for prize splitting. This may can be a combination of any CASH prizes won in any FFPC tournament, league or contest. FFPC Dollars or any non-cash prizes are not applicable for prize splitting. Each share of prize split awards must be a minimum of $600. For Players – By Players LLC. may, at its own discretion, refuse to accept any prize splitting request and process the entire award to the principal participant. Please email email@example.com with any further questions regarding the prize splitting process.
If your gross prize winnings exceed $600.00, the Fantasy Football Players Championship must file a Form 1099 with the IRS at the end of this calendar year. At that point, we may request your social security number (this will be kept strictly private unless required to be disclosed as a matter of law) to file your prize winnings with the IRS. This Form contains the amount paid to the award principal participant and/or the co-manager, in cases where the prize split has been processed. Award winners will receive a copy of the Form for tax purposes and are responsible for paying any taxes that result from your cash prize. Please consult your income tax advisor for filing advice. If you do not fill out this form and return it to us, you may not get your prize by our listed payout date of January 20th, 2019.
The draft is conducted in the ‘live draft’ room found on the league pages. It is strongly recommended that each participant check in a few days before the draft and familiarize themselves with the draft software. The draft will be conducted in a serpentine method starting the first round with Team 1, proceeding through Team 12; the second round will start with Team 12 and will proceed through Team 1; the third round will begin with Team 1 and end with Team 12, etc. until all 20 rounds have been completed. This will result in a 20 player roster. Most drafts last approximately 2.5 hours, however, participants should allow for 3 hours or more.
IMPORTANT: The draft room software will require each team to draft a starting lineup of 1-QB, 2-RB, 2-WR, 1-TE, 2-FLEX, 1-K, 1-D/ST. As an example, if you do not have a Kicker in the final round of the draft, the software will not allow you to draft another position and you will be required to draft a Kicker.
Online Draft Commissioner
Each online draft will have a live draft commissioner to watch over the draft and assist as needed. The commissioner will provide his or her contact phone number at the beginning of the draft. Each participant must write the phone number and keep it nearby in case of an emergency. If a participant has an issue or gets disconnected for a few minutes, please call the commissioner. The draft commissioner will act in the fairest way possible to insure that no one gets passed over due to computer issues. If a participant’s computer is down for an extended period of time and they do not call in to the commissioner, the commissioner will be forced to continue the draft by having a surrogate take over the draft for that team or place that team on auto-pick.
Online Satellite Draft Attendance
Draft attendance is mandatory. Please contact For Players – By Players, LLC should you expect to be late for the draft.Participants must login to their league and sign into the online draft no later than five minutes prior to the draft start time. In the event that the participant (or co-manager) does not sign in to the online draft, a surrogate drafter may make selections for the team in question or the team may be placed on auto-pick. If a participant signs into the online draft after the draft has started, he will be able to select his next player; however, if any previous surrogate selections have been made, they would still apply. Check your connections in advance of the draft. If you cannot gain access to the draft, you will need to arrange another method to access the draft. The FFPC is not responsible for connection issues, and will not issue a refund.
Satellite leagues times and dates will vary. All event times and schedules will be posted on the FFPC website. For Players – By Players, LLC is not responsible for any loss or liability incurred by any participants or co-managers due to rescheduling of any or all events. At its sole discretion, For Players – By Players, LLC reserves the right to terminate any FFPC Satellite Leagues at any time prior to its completion due to any acts of God, natural disasters, terrorism, change in applicable law, interruption in the NFL season (including strikes, lockouts and/or use of replacement players), or failure or ceasing of operations by our fantasy league management platform. In the event that For Players – By Players, LLC terminates the FFPC, all entry fees would be returned to the entrants.
The FFPC Satellite League season begins with the start of NFL Week 1 games and ends with the conclusion of Week 16 games, which is the first 16 weeks of the NFL regular season. If the NFL changes its season for any reason, For Players – By Players, LLC reserves the right to amend its FFPC league structure accordingly. Any regular season NFL games that take place prior to the FFPC Satellite drafts WILL count towards Week 1 point scoring in the FFPC regular season. If the NFL plays any games with replacement players during a formal league strike or lockout, statistics from those games shall not count for the purposes of this competition.
For Players – By Players, LLC uses its league management service to handle scheduling, blind bidding, transactions, win-loss records, etc. FFPC uses game statistics provided by SportRadar data feed which will be our basis for scoring. Elias Sports Bureau will often have minor scoring changes during the season. FFPC will automatically have the league management software make stat changes as they occur. For Players – By Players, LLC will act as the commissioner of the overall event and will have final say over all decisions related and regarding the Fantasy Football Players Championship. Entrants warrant that they are familiar with the workings of Elias Sports Bureau and SportRadar , and agree not to hold For Players – By Players, LLC liable for any errors caused by, or potential failures of either Elias Sports Bureau or SportRadar.
In the event of a server failure or other technical issues, the last lineup that was submitted will be the official lineup for the week. For Players – By Players, LLC RECOMMENDS THAT PARTICIPANTS MAKE ALL LINEUP CHANGES AS SOON AS LINEUP SUBMISSION IS AVAILABLE EACH WEEK. In cases of extreme emergency, line up changes may be submitted to firstname.lastname@example.org with the words LINEUP CHANGE in the subject line, or called into 1-888-898-FFPC, as long as these changes are received prior to the weekly deadline for making such changes. The following must be provided for a valid email or phone transaction: League number & team name, login name and password, name of player(s) to be placed in the starting lineup, name of player(s) to be removed from the starting lineup.
If you feel there is a scoring error, please email email@example.com the words STAT APPEAL in the subject line.Kindly detail the issue and we will look into it. We are using Elias Sports Bureau to automatically correct any statistical errors, so an appeal is not needed for an error which would be corrected by Elias. All scoring for the prior week will go FINAL by 6 PM EST on the Friday following that particular week, and at that time all contestants waive their right to any further appeals. It will be the sole discretion of For Players – By Players, LLC to make any changes not noted by Elias Sports Bureau.
Please refer to Terms & Conditions for eligibility, prohibited players and other game rules.